Key ideas
Basic idea
A network of handheld computers, teacher controlling everything like a director in a play - very strong theatre metaphor, with “staging”, “lights”, “props”, “backstage” etc.
Importance of capturing ephemeral processes for analysis and sharing. (“act becomes artefact”)
Link between physical and CSCL
Designing, implementing, and monitoring these learning activities is a workflow challenge, as research in teacher cognition, planning, and learning has highlighted (e.g., Borko & Putnam, 1996; Cohen et al.. 1993; Hammond & Sykes. 2001; Little & McLaughlin, 1993).
Teachers currently plan and manage these efforts using a broad array of documents and physical resources, including
- class lists
- publishers' teacher activity guides
- seat-based distribution of textbook instructions or photocopied materials
- physical separation of groups in the classroom space
- worksheets to be completed
- informal observations of equitable participation by students in discussions
Model
- actors (including teacher, students, bots)
- data objects
- interaction networks (flows of information, workflows?)
(seems similar to ELOs etc)
Agency
System seems extremely controlled by teacher - very little focus on self-organizing among students, agency etc.
Adaptability
Focus on contingent/adaptive teaching, like in DeBarger et al., 2010DeBarger, A. H., Penuel, W. R., Harris, C. J., & Schank, P. (2010). Teaching routines to enhance collaboration using classroom network technology. In F. Pozzi & D. Persico (Eds.), Unpublished manuscript (224-244). IGI Global.
, enabling teacher to quickly assess students and collaboration, and change teaching approach on the fly.
Information processing function
At a modeling level of description, classroom activity can be defined as an information processing function having an input, an output, and a process by which the output is to be generated from the input This functional definition of an activity can be used to model activities including
- IRE sequences
- role-playing activities (such as participatory simulations)
- small group project-based work
- seatwork or homework exercises
Scripts
Mentions an implementation of Initiation-Response-Evaluation related to a global earth science project.
Automatic implementation of “jigsaw-style” interaction, through saved network topologies.
Check out
- Activity-centered design (Gifford & Enyedy, 1999; Bodker, 1997; Nardi, 1996)
- Education modeling languaguage